A collection of info, statistics, and standings forthe Blood Bowl league based at the DragonportGames store in Duluth, MN.
Rules for Special Players, Star Players, Big Guys, and Secret Weapons. Notoriety, if not more, than any Blood Bowl player! Draw two Magic Item cards per game, rather than the. Combine to put the fear of their god into all followers of.
![Blood Blood](/uploads/1/2/5/6/125682709/967258581.jpg)
The primary league night is Fridays at the store, as many playersare around playing Warhammer. Sundays also seem to be a good bet tofind coaches at gaming tables. Play whenever you and an opponent can,and send the results to the commish(see below for game tickets). New players and teams always welcome!
Reigning Champion - CageMatch
- Tom Maertz's Chaos Dwarves
- Won the Spike! Magazine cup, held May 27 & 30, 2007, after the league's inaugural first 13 game season, beating Weaselicity in the Championship game
League Standings
- The Master League Spreadsheet in .xls format
- The same in html, unfortunately it only displays in IE. Here's a .pdf of the same. The things it keeps track of for us include:
- Overall Standings
- Scores
- Team Rosters (the rosters print out especially nicely from the .pdf, handy for in-game use)
- League Leaders (individual and team stats)
- The results of the first season, in .xls, html, and pdf formats.
- The Preseason standings, in .xls, html, and pdf formats.
League Structure
- Teams are either a 'Rookie' team or a 'Pro' team
- To ensure that there are teams of all levels available to play, so new players/teams can still have fun
- Rookies and Pros may play each other if they want to, but Rookies can refuse a challenge from a Pro team with no penalty
- Pro Teams:
- have played more than 13 games (including regular season and playoffs)
- Are eligible for Pro tournaments
- The current Pro List is:
- Weaselicity
- Cage Match
- The Breeze
- Ground Pounders
- Rookie Teams:
- Have played 13 or fewer games. All teams not listed above as Pro are Rookies.
- Are eligible for Rookie tournaments
The Season
- Started May 2009, will run through the fall sometime
- The first season ran from March 21 to May 27, 2007
- A team can play at most 13 games during the regular season to qualify for the tournament (see above for Rookie/Pro definitions!)
- That's a game or two a week, a prime number, and a lucky/unlucky one as well
- Two teams can play each other no more than three times in a season. That let's you do a best 2 of 3 series, but doesn't let a particularly cheesy matchup get exploited badly.
- The tournament will be seeded by your regular season standings. Those standings are computed as 5 points for a win, 2 for a tie, 1 for a loss - this is the sort order on the 'standings' section of the league spreadsheet.
- Take a look at the league rules in the rulebook to see how your team earns experience and money over time
House Rules & Clarifications
- New Teams: There are three tournament legal teams which aren't in the LRB 5 rules we will use but which will be in LRB 6 (out officially this fall). They are the Slaan, Chaos Pact, and Underworld teams, and can be found here. For completeness, here's a link to the LRB 6 version of the new teams.
- Help for Stunties: Halfling teams can induce a Halfling Chef for only 50k, Goblin teams can induce Bribes for only 50k (stolen from LRB6, to try and entice someone to play one of these fun but hopeless teams)
- Arguing the Call: A head coach can argue the call. If one of your players is sent off by the ref for any reason, you may choose to argue about it. Roll a d6. On a one, the head coach is also booted! On a six, the ref has been intimidated, and the offending player may play on.
- If your head coach is booted, no more arguing the rest of the game, any assistant coaches you might have left are too timid to do so after this display of firm refereeing.
- If you've got no assistants, your team is adrift and confused, so you can't win any Brilliant Coaching kickoff result roll-offs since your Brilliant Coach is off in the showers. If you've got assistants to take over the reins you can still roll, but at an additional -1 modifier.
- Star Players: If you really want to pay the price (and keep around a SPP sponge), you may hire a Star Player permanently to your roster, rather than just being able to induce them one match at a time. In the league roster spreadsheet, this is shown in the Induced Player section for ease of record-keeping.
- Stars are unique. While more than one team can hire the same star, this just means that he's moonlighting and playing for both teams. If the same star is employed by both sides in a match, he sits that match out and neither side has his services that game. However, the Star can be influenced to play by cold hard cash - the teams can offer extra money (from inducement gold or petty cash) to sway him to play that match for their team. Minimum bid - 1/2 his normal hiring cost. Highest bid gets his services for that game.
- As per the Star Player rules, they come equipped with their own personal Super-Apothecaries. Your team's own Apothecary can't be used on a star. Miss next game results mean he doesn't play on your next game (he earned a day off), but says nothing about his job on somebody else's team. Stat decreases don't apply. Killed means he was roughed up enough to terminate his contract with your team, although you could re-hire him later.
- MVPs: Since it's more fun to develop your team this way, this season each team can pick the player on their team who gets the MVP, rather than rolling for it.
- Special Play Cards:Since these are a lot of fun, everyone gets some each game as follows:
- EACH team receives 100,000 gold to be used at the beginning of each match to purchase any Special Play Card they want. They may combine treasury or inducement gold to purchase a better card if desired (example you can use 100,000 of inducement gold + the free 100,000 gold for cards to draw one 200,000 gold card. However, the 100,000 gold that each team receives free cannot be used for any other inducement type other than Special Play Cards.
- Special Play Cards can also be purchased with inducement or treasury cash. Remember the total number of Special Play Cards any team can have is a total of 5.
- Bounties: If you really want to see some player dead, you can add some motivation to your fellow coaches to help out by offering a bounty. You may establish a pot of gold to be given to the team which kills the poor sod, to be held in escrow by the commish. Anyone can also contribute more gold to that pot at any time (minimum donation: 10k). Bounties are public information and will be posted on this website. 'Wanted: Dead or Really Dead!'
Useful Links:
- The online Blood Bowl Living Rulebook, v5 (in .pdf)
- Game result tickets to write down what happened in your match, so the league standings and statistics can be updated
- An Handy Reference Sheet with updated tables to use during a game
- Pass-Blitz-Handoff-Foul cards. Handy cards to remind you if you did these actions already
- Reroll sized Inducement Reminders. Great for those that forget because they don't have the minis
- Inducement cards you can print out and stick in card sleeves, to make drawing them easier
- The league spreadsheet being used to keep track of everything. The 'team' tabs are also great design tools for your team!
- Or, if you want just a spreadsheet for your team alone, here's one and here's another.
- Sites I've sponged material from:
- Specialist Games, the copyright owners and purveyors of official miniatures
- Impact Minis, home of many great football-themed non-GW figures and accessories, also the home of BloodbowlFigs.com, where one can order the individual GW minis which GW itself doesn't sell anymore (although, of course, please patronize our local stores for the team sets which they do carry!)
- The Aros Blood Bowl League (game ticket, team spreadsheet, reference sheet)
- Tim's Blood Bowl Pages (league tracking spreadsheet)
- The CRUMBBL league from the Chicago Battle Bunker (no public website to link to)
- The NAF website (governing body for BB tourneys etc), good forums and reference stuff
- The TalkBloodbowl.com forum, one of the more active online BB forums
- The Blood Bowl Wikipedia entry (history, links)
★
GRIFF OBERWALD HUMAN BLITZER
★
★
MOVEMENT
8
6
STRENGTH
STRENGTH
4
6
AGILITY
AGILITY
4
3
TRAITS None
Block Dodge Leap Sprint Sure Feet
ARMOUR
8
SKILLS
TRAITS Thick Skull
Block Mighty Blow
SPECIAL
RACIAL
None
Throw Team-Mate
TEAMS
TEAMS
Humans
Chaos, Goblin, Human, Ogre or Orc
★
HEADSPILTTER SKAVEN RAT OGRE
★
FUNGUS THE LOON GOBLIN NUTTER
MOVEMENT
6
4
STRENGTH
STRENGTH
6
2
AGILITY
AGILITY
3
3
TRAITS Prehensile Tail
9
ARMOUR SKILLS None
TRAITS None
SPECIAL
SPECIAL
None
Ball & Chain
TEAMS
TEAMS
Skaven
Orc or Goblin
160,000 GOLD PIECES
★
‘RIPPER’ BOLGROT A TROLL
★
MOVEMENT
MOVEMENT
6
4
STRENGTH
STRENGTH
4
6
AGILITY
AGILITY
3
1
ARMOUR Block Mighty Blow Pro
7
60,000 GOLD PIECES
GHOUL-CHEWER ★ ★ VARAG ORC BLITZER
SKILLS
★
MOVEMENT
ARMOUR SKILLS Mighty Blow
10
190,000 GOLD PIECES
180,000 GOLD PIECES
★
OGRE BLITZER
MOVEMENT
ARMOUR SKILLS
★
MORG’N’THORG
TRAITS Jump Up Leader
9
ARMOUR SKILLS Mighty Blow
TRAITS None
10
RACIAL
TEAMS
SPECIAL
TEAMS
Orc or Goblin
None
Orc, Goblin or Chaos
160,000 GOLD PIECES
Throw Team-Mate Regenerate
150,000 GOLD PIECES
★
★
MIGHTY ZUG HUMAN BLOCKER
DRIBBLESNOT ★ ★ BOMBER GOBLIN MENTALIST
MOVEMENT
MOVEMENT
4
6
STRENGTH
STRENGTH
5
2
AGILITY
AGILITY
2
3
ARMOUR SKILLS
TRAITS None
Block Mighty Blow
9
ARMOUR SKILLS Accurate Dodge
TRAITS None
SPECIAL
SPECIAL
None
Bombs
TEAMS
TEAMS
Humans
Orc or Goblin
120,000 GOLD PIECES
80,000 GOLD PIECES
VON DRAKENBURG ★ ★ COUNTVAMPIRE LORD
★
THE DEATHROLLER DWARF MACHINE
MOVEMENT
6
4
STRENGTH
STRENGTH
5
7
AGILITY
AGILITY
4
1
TRAITS None
Block Dodge TEAMS Humans, Undead or Vampire
9
ARMOUR SKILLS Mighty Blow Multiple Block
TRAITS Stand Firm
RACIAL
SPECIAL
Hypnotic Gaze Regenerate
Deathroller
Dwarf
160,000 GOLD PIECES
★
DEEPROOT TREEMAN BLOCKER
BLACKHOOF ★ ★ GRASHRAK MINOTAUR BLOCKER
MOVEMENT
MOVEMENT
2
6
STRENGTH
STRENGTH
7
6
AGILITY
AGILITY
1
2
ARMOUR SKILLS
10
TEAMS
180,000 GOLD PIECES
★
★
MOVEMENT
ARMOUR SKILLS
7
Block Mighty Blow
TRAITS Stand Firm Thick Skull
TEAMS
RACIAL
Wood Elf or Halfling
Throw Team-Mate
10
ARMOUR SKILLS Mighty Blow
TRAITS Horns Thick Skull
TEAMS
180,000 GOLD PIECES
Chaos or Chaos Dwarf
SPECIAL None
160,000 GOLD PIECES
9
★
★
GRIM IRONJAW DWARF SLAYER
SCUTTLESPIKE ★ ★ HAKFLEM SKAVEN MUTANT
MOVEMENT
MOVEMENT
5
9
STRENGTH
STRENGTH
4
3
AGILITY
AGILITY
3
4
ARMOUR SKILLS Block Mighty Blow
TRAITS Dauntless Frenzy Thick Skull
8
ARMOUR SKILLS Dodge
TRAITS Prehensile Tail Extra Arms Two Heads
TEAMS
SPECIAL
TEAMS
SPECIAL
Dwarf
None
Skaven
None
150,000 GOLD PIECES
130,000 GOLD PIECES
HEARTRIPPER ★ ★ HORKON DARK ELF ASSASSIN
★
JORDELL FRESHBREEZE WOOD ELF WARDANCER
MOVEMENT
6
8
STRENGTH
STRENGTH
3
3
AGILITY
AGILITY
4
5
TRAITS None
TEAMS
SPECIAL
Dark Elf
Poison Dagger
★
MOVEMENT
ARMOUR
ARMOUR SKILLS Dodge Leap Shadowing
7
8
SKILLS Block Diving Catch Dodge Leap Side Step
TRAITS None
7
SPECIAL None
TEAMS Wood Elf
120,000 GOLD PIECES
150,000 GOLD PIECES
UNSTOPPABLE ★ ★ HTHARK CHAOS DWARF BULL CENTAUR
BORAK ★ CHAOSLORD ★ LORD & AGONY UNCLE
MOVEMENT
MOVEMENT
6
5
STRENGTH
STRENGTH
6
5
AGILITY
AGILITY
2
3
ARMOUR SKILLS Block Break Tackle Sprint Sure Feet
TRAITS Thick Skull
10
SPECIAL None
ARMOUR SKILLS Block Dirty Player Mighty Blow
TRAITS Leader
TEAMS
TEAMS
SPECIAL
Chaos Dwarf
Chaos
None
180,000 GOLD PIECES
160,000 GOLD PIECES
9
BLACKWART ★ ★ NOBBLA GOBLIN MANIAC
★
MOVEMENT
MOVEMENT
6
7
STRENGTH
STRENGTH
2
4
AGILITY
AGILITY
3
4
ARMOUR SKILLS Dodge
TRAITS Frenzy
ARMOUR SKILLS
7
Block
TRAITS Dauntless
SPECIAL
SPECIAL
Chainsaw
None
TEAMS
RACIAL
TEAMS
Orc, Goblin or Chaos
Right Stuff
High Elf
80,000 GOLD PIECES
★
★
BOUNCY GOBLIN
★
SILIBLI SAURUS TEMPLE GUARD
MOVEMENT
6
7
STRENGTH
STRENGTH
2
4
AGILITY
AGILITY
3
2
TRAITS None
7
ARMOUR SKILLS Block Guard
TRAITS Stand Firm
TEAMS
RACIAL
SPECIAL
Orc, Goblin or Chaos
Right Stuff
None
SPECIAL
TEAMS
Pogo Stick
Lizardman
60,000 GOLD PIECES
ZZHARG MADEYE CHAOS DWARF PSYCHO
★ 5
STRENGTH
3 AGILITY
2 ARMOUR Block Tackle
TRAITS Thick Skull
TEAMS
SPECIAL
Chaos Dwarf
Blunderbuss
100,000 GOLD PIECES
9
140,000 GOLD PIECES
MOVEMENT
SKILLS
★
MOVEMENT
ARMOUR
★
8
140,000 GOLD PIECES
SCRAPPA SOREHEAD
SKILLS Dodge
★
PRINCE MORANION HIGH ELF DRAGON PRINCE
9
All content and imagery © Games Workshop 2002. The Star Player cards should have the exact same stats as given in the 2002 Blood Bowl Handbook and current LRB if you do spot a typo on the cards then please let me know at: [email protected] and I’ll then correct it. Simply print these out on a colour printer, glue them on to some thin card and then cut them out.
GRIFF OBERWALD HUMAN BLITZER
★
★
MOVEMENT
8
6
STRENGTH
STRENGTH
4
6
AGILITY
AGILITY
4
3
TRAITS None
Block Dodge Leap Sprint Sure Feet
ARMOUR
8
SKILLS
TRAITS Thick Skull
Block Mighty Blow
SPECIAL
RACIAL
None
Throw Team-Mate
TEAMS
TEAMS
Humans
Chaos, Goblin, Human, Ogre or Orc
★
HEADSPILTTER SKAVEN RAT OGRE
★
FUNGUS THE LOON GOBLIN NUTTER
MOVEMENT
6
4
STRENGTH
STRENGTH
6
2
AGILITY
AGILITY
3
3
TRAITS Prehensile Tail
9
ARMOUR SKILLS None
TRAITS None
SPECIAL
SPECIAL
None
Ball & Chain
TEAMS
TEAMS
Skaven
Orc or Goblin
160,000 GOLD PIECES
★
‘RIPPER’ BOLGROT A TROLL
★
MOVEMENT
MOVEMENT
6
4
STRENGTH
STRENGTH
4
6
AGILITY
AGILITY
3
1
ARMOUR Block Mighty Blow Pro
7
60,000 GOLD PIECES
GHOUL-CHEWER ★ ★ VARAG ORC BLITZER
SKILLS
★
MOVEMENT
ARMOUR SKILLS Mighty Blow
10
190,000 GOLD PIECES
180,000 GOLD PIECES
★
OGRE BLITZER
MOVEMENT
ARMOUR SKILLS
★
MORG’N’THORG
TRAITS Jump Up Leader
9
ARMOUR SKILLS Mighty Blow
TRAITS None
10
RACIAL
TEAMS
SPECIAL
TEAMS
Orc or Goblin
None
Orc, Goblin or Chaos
160,000 GOLD PIECES
Throw Team-Mate Regenerate
150,000 GOLD PIECES
★
★
MIGHTY ZUG HUMAN BLOCKER
DRIBBLESNOT ★ ★ BOMBER GOBLIN MENTALIST
MOVEMENT
MOVEMENT
4
6
STRENGTH
STRENGTH
5
2
AGILITY
AGILITY
2
3
ARMOUR SKILLS
TRAITS None
Block Mighty Blow
9
ARMOUR SKILLS Accurate Dodge
TRAITS None
SPECIAL
SPECIAL
None
Bombs
TEAMS
TEAMS
Humans
Orc or Goblin
120,000 GOLD PIECES
80,000 GOLD PIECES
VON DRAKENBURG ★ ★ COUNTVAMPIRE LORD
★
THE DEATHROLLER DWARF MACHINE
MOVEMENT
6
4
STRENGTH
STRENGTH
5
7
AGILITY
AGILITY
4
1
TRAITS None
Block Dodge TEAMS Humans, Undead or Vampire
9
ARMOUR SKILLS Mighty Blow Multiple Block
TRAITS Stand Firm
RACIAL
SPECIAL
Hypnotic Gaze Regenerate
Deathroller
Dwarf
160,000 GOLD PIECES
★
DEEPROOT TREEMAN BLOCKER
BLACKHOOF ★ ★ GRASHRAK MINOTAUR BLOCKER
MOVEMENT
MOVEMENT
2
6
STRENGTH
STRENGTH
7
6
AGILITY
AGILITY
1
2
ARMOUR SKILLS
10
TEAMS
180,000 GOLD PIECES
★
★
MOVEMENT
ARMOUR SKILLS
7
Block Mighty Blow
TRAITS Stand Firm Thick Skull
TEAMS
RACIAL
Wood Elf or Halfling
Throw Team-Mate
10
ARMOUR SKILLS Mighty Blow
TRAITS Horns Thick Skull
TEAMS
180,000 GOLD PIECES
Chaos or Chaos Dwarf
SPECIAL None
160,000 GOLD PIECES
9
★
★
GRIM IRONJAW DWARF SLAYER
SCUTTLESPIKE ★ ★ HAKFLEM SKAVEN MUTANT
MOVEMENT
MOVEMENT
5
9
STRENGTH
STRENGTH
4
3
AGILITY
AGILITY
3
4
ARMOUR SKILLS Block Mighty Blow
TRAITS Dauntless Frenzy Thick Skull
8
ARMOUR SKILLS Dodge
TRAITS Prehensile Tail Extra Arms Two Heads
TEAMS
SPECIAL
TEAMS
SPECIAL
Dwarf
None
Skaven
None
150,000 GOLD PIECES
130,000 GOLD PIECES
HEARTRIPPER ★ ★ HORKON DARK ELF ASSASSIN
★
JORDELL FRESHBREEZE WOOD ELF WARDANCER
MOVEMENT
6
8
STRENGTH
STRENGTH
3
3
AGILITY
AGILITY
4
5
TRAITS None
TEAMS
SPECIAL
Dark Elf
Poison Dagger
★
MOVEMENT
ARMOUR
ARMOUR SKILLS Dodge Leap Shadowing
7
8
SKILLS Block Diving Catch Dodge Leap Side Step
TRAITS None
7
SPECIAL None
TEAMS Wood Elf
120,000 GOLD PIECES
150,000 GOLD PIECES
UNSTOPPABLE ★ ★ HTHARK CHAOS DWARF BULL CENTAUR
BORAK ★ CHAOSLORD ★ LORD & AGONY UNCLE
MOVEMENT
MOVEMENT
6
5
STRENGTH
STRENGTH
6
5
AGILITY
AGILITY
2
3
ARMOUR SKILLS Block Break Tackle Sprint Sure Feet
TRAITS Thick Skull
10
SPECIAL None
ARMOUR SKILLS Block Dirty Player Mighty Blow
TRAITS Leader
TEAMS
TEAMS
SPECIAL
Chaos Dwarf
Chaos
None
180,000 GOLD PIECES
160,000 GOLD PIECES
9
BLACKWART ★ ★ NOBBLA GOBLIN MANIAC
★
MOVEMENT
MOVEMENT
6
7
STRENGTH
STRENGTH
2
4
AGILITY
AGILITY
3
4
ARMOUR SKILLS Dodge
TRAITS Frenzy
ARMOUR SKILLS
7
Block
TRAITS Dauntless
SPECIAL
SPECIAL
Chainsaw
None
TEAMS
RACIAL
TEAMS
Orc, Goblin or Chaos
Right Stuff
High Elf
80,000 GOLD PIECES
★
★
BOUNCY GOBLIN
★
SILIBLI SAURUS TEMPLE GUARD
MOVEMENT
6
7
STRENGTH
STRENGTH
2
4
AGILITY
AGILITY
3
2
TRAITS None
7
ARMOUR SKILLS Block Guard
TRAITS Stand Firm
TEAMS
RACIAL
SPECIAL
Orc, Goblin or Chaos
Right Stuff
None
SPECIAL
TEAMS
Pogo Stick
Lizardman
60,000 GOLD PIECES
ZZHARG MADEYE CHAOS DWARF PSYCHO
★ 5
STRENGTH
3 AGILITY
2 ARMOUR Block Tackle
TRAITS Thick Skull
TEAMS
SPECIAL
Chaos Dwarf
Blunderbuss
100,000 GOLD PIECES
9
140,000 GOLD PIECES
MOVEMENT
SKILLS
★
MOVEMENT
ARMOUR
★
8
140,000 GOLD PIECES
SCRAPPA SOREHEAD
SKILLS Dodge
★
PRINCE MORANION HIGH ELF DRAGON PRINCE
9
All content and imagery © Games Workshop 2002. The Star Player cards should have the exact same stats as given in the 2002 Blood Bowl Handbook and current LRB if you do spot a typo on the cards then please let me know at: [email protected] and I’ll then correct it. Simply print these out on a colour printer, glue them on to some thin card and then cut them out.